Naming attributes

Names carried by each instance of an object, such as name, or identification number.

Similar items:
A set of values representing a specific entity belonging to a particular entity type. A single value is also the instance of a data item. An occurrence of an entity class that can be uniquely described. In object-oriented programming, an instance can be an object, example, or representation of a class.
(1) The process, generally employing unique machinereadable names, that enables recognition of users or resources as identical to those previously described to the computer system. (2) The assignment of a name by which an entity can be referenced. The entity may be high level (such as a user) or low level (such as a process or communication channel). Process an information system uses to recognize an entity. The process by which a subject professes an identity and accountability is initiated. The identification process can consist of a user providing a username, a logon ID, a PIN, or a smart card or a process providing a process ID number.
(1) A hierarchical database that is distributed across the Internet and allows names to be resolved to IP addresses and vice versa to locate services such as Web sites and email. (2) An Internet service that translates domain names into IP addresses.
In the context of object-oriented programming, the forwarding of a request by an object to another object or delegate. An object delegates if it does not have a method to handle the message. The notation that an object can issue a request to another object in response to a request. The first object therefore delegates the responsibility to the second object. Delegation can be used as an alternative to inheritance.
(1) An entity that can have many properties (either declarative, procedural, or both) associated with it. (2) An instance of a class. A passive entity that provides information or data to subjects. An object can be a file, a database, a computer, a program, a process, a file, a printer, a storage media, and so on. Passive entity containing or receiving information. Access to an object implies access to the information it contains.

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